#include "StoneBlock.h"
#include "../Environment.h"

extern Environment env;

using namespace std;

StoneBlock::StoneBlock(int x, int y) : Block(x, y, STONE) {
    dmgRates[DIAMONDPICKAXE] = 1/0.5f;
    dmgRates[DIAMONDSHOVEL]  = 1/3.0f;
}

void StoneBlock::releaseBlock() {
    releaseBlockByID(COBBLESTONE);
}
